Dead Cells Tips

Currently I’m trying to clear a Dead Cells run. I got far but not far enough,  yesterday I got to the final boss (I think it is anyway) and died miserably. But I now continuously get within range of that fight. I’m not a master of the game but I’ve got a few tricks up my sleeve. So here are a few things I’ve learned and you never know, they may help you too.

  1. Everyone will have their own way of playing Dead Cells. Some will prefer bows to shields, or traps to grenades. I’ve no intention of saying ‘There’s only one way to win and if you don’t do this you’re stupid’. What I will say though is on each run, pick a focus. To simplify; there’s 3 stats you can upgrade. Brutality, Tactics and Survival. For your best chance, even though I know it’s tempting to spread your upgrades evenly, try to funnel most of the upgrades into one category. Specifically, a category that buffs most of your gear. Combine that with the right mutations and you’re building a strong run. For example, Twin Daggers, Firebrands, Powerful Grenade and Fire Grenade, which are all Brutality gear (red colour). Add the mutation which lets grenades almost half their cooldown, throw in 10-20 stat increases into the Brutality stat and you have a strong bit of kit.
  2. Continuing on from my ‘pick a focus and stick to it’, I’ll now say, maybe don’t always do that. Yes, I’m being contradictory! For good reason too. This game isn’t Blondie’s One way or Another. It’s not black and white. Pick a focus but be flexible. If you find gear along the way that is better than your current gear, give it a go. It may not be in sync with your other weapons but its overall stats may be better. Not only that but…….
  3. ……..Use weapons that you’re comfortable with. Now if you did that all the time, you wouldn’t get better at this game and you’d be shooting yourself in the foot constantly. Try out other weapons and see what gear you prefer. I’d advise that a run that is going swell though isn’t the time to try new toys. If it’s working for you, why change it too much. I am a bow person over a shield person. I prefer the offensive approach and haven’t found my flow with shields. That’s why when I’m on a good Dead Cell run, if I have a Quick Bow II and come across a Front Shield V, even though I know the Front Shield is better stat wise, I’ll keep the bow. If you’re on a run where it’s pretty weak or in the early stages then go nuts and try out new gear. Remember though, just because you find higher level gear doesn’t mean you need to take that over a weapon you know. Play to your strengths, nobody else’s.
  4. Downward smash is your dear friend. Not only does it damage enemies you land near, but it also stuns them. On top of that, it negates being stunned from falling great heights. If you know the layout and what’s below I would almost always recommend slamming into the ground. I don’t recommend doing it if you don’t know what’s below though. Nothing more demeaning than pile driving yourself into spikes (yes I got the trophy for doing that). As long as there isn’t spikes or a pit you’re not only making a grand entrance to your foes but also shaving precious seconds off your run. Which, brings me to timed doors.
  5. Timed doors offer great rewards for those that risk it for a biscuit. But slow down Sonic, there’s no rush early on. Play the game at your own pace in your early runs, once you find your flow and how the game controls you’ll find that you can breeze through certain enemies. Once you have confidence in yourself and are comfortable with the controls, my advice, would be to always start like a sprint rather than a marathon. If you rush and die in the first level, what does it matter really? Survive and get access to the timed door and you’ve already set yourself with extra cash and cells to upgrade with. Overall you’ve made your game easier, even if you die in the next level, your Dead Cells experience has improved. Once you’re confident in your skills, then always go for the timed doors. If you miss one by a few seconds, screw it, get the next one. If you’re trailing behind by quite a bit, then forget about it. Explore all the level, kill all enemies you can and relax a bit.  If you can, always go for the timed doors, but that is once you’ve learnt the general level layout and enemy types. Otherwise, you’re just rushing to your doom.

Lastly, have fun. You don’t need to complete Dead Cells straight away. The more you play, the more you improve your chances. Even if you only spend 1 cell the entire game, that is still 1 cell more than you had the previous runs. It’s a game that greatly benefits from your time. When you die, think of all the cells you put towards your future endeavours and hit that restart button.  Best of luck.

Tips Or Trivia- Resident Evil 4: Flash! Ahhhh *Dead*

Tip

In Resident Evil 4 you play as Leon S. Kennedy, a man who has a tendency to be in the wrong place at the wrong time. Usually on his first day of the job too. First, it was in Raccoon City with a zombie outbreak, it was Leon’s first day on the police force. Then his first mission for the US Government, was to track down the presidents missing daughter, Ashley Graham.  The Intel provided to Leon informed him that Ashley was taken to a remote location in Spain. Leon arrives and makes friends with the locals. And by that I mean he murders a bunch of farmers with pitchforks. Easy pickings for Leon who has previously fought zombies and other un-dead abominations and survived.

leon-s-kennedy
Psst, hey Leon! You might kill more if you had 20/20 vision. Maybe trim your hair a bit.

But come night time, these villagers develop a defence for Leon’s suplex-ing ways. Originally Leon could pop a peasant in the head and pile-drive his face into the dirt, no problem. It was like lifting a bag of shopping for super boy Leon. But under the cover of darkness a head shot could lead to an even more perilous situation. These villagers are housing squirming, biting and tentacle swinging parasites within their bodies. These parasites are vicious. Their host is under attack and so their fight mode activates. That easy villager is now a Alien lookalike with legs.  But why didn’t we see them during the daytime segment of the game. Well my fellow reader, like Dracula, they prefer to stay out of the light. Light makes them go pop like a weasel.

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You forget to mention your best feature. Don’t be shy. Sell yourself, Flash Grenade.

Now, throughout the game, you have been picking up grenades. Flash grenade, flame grenade and…….well, grenade grenade. The kind that goes boom. If you were like me you would instantly favour the boom and flame types. They deal damage whereas the flash grenade just makes the villagers stumble about like they got chilli sauce in their eyes. In my first play through I sold the flash grenades. Stupid, I know. The light the flash grenade emits not only stuns villagers, it disintegrates the parasites. These parasites are resilient, they inhale bullets like its food at a buffet until they burst. One flash grenade and it’s bye bye face-hugger. That’s why I highly recommend keeping a few flash grenades on you. Pop a few skulls and keep the conga line of exposed villagers coming. Then toss a flash grenade and soak in that tan.

 

Tips Or Trivia

Halloween Edition

Spooky Time! I’ve decided to do smaller chunk articles along side my other features and reviews. I’ve always enjoyed reading background information about games and hearing how others have played games differently to me. And so, I’ve decided for the rest of this month, I will post a small read about individual games each day. Horror games I might add. For this is the season of frights. With it being Friday 13th I thought I’d get started today. Yup! I chose to do it today on purpose. It wasn’t like I didn’t think of this idea until only yesterday and saw that the day conveniently had scary connotations to it. 100% planned for weeks.