Real Neat Blog Award

Recently Megan of A Geeky Gal nominated my blog for a Real Neat Blog Award and to that I want to say thank you.

The Mask

It’s nice to know my ramblings about games are neat enough for a mention and not just me whinging to myself. I mean, they are me rambling or whinging but as long as it’s neat too that’s a good start. Megan set me and a bunch of other bloggers a difficult but fun scenario to theoretically survive. It’s a bit of a doozy and I’ll get to that but first, I want to give a mention to Megan and her great blog. A Geeky Gal is one of those blogs that I read a lot of on my commutes. The posts are just the right size and to the point which makes them perfect for a short ride to work. Specifically the anime related posts which I highly recommend if you’re like me and you like to watch anime but aren’t clued in to what’s good or not and tend to only know of the big name shows like Attack on Titan or One Punch Man. She recently did a 30 day anime challenge which was a fun read and I highly recommend you try that out if you haven’t. In fact here’s a Link for day one of that. So, thank you again Megan and let’s begin your scenario.

Really Neat Blog

The Rules:

  1. Display the Award Logo.
  2. Thank the blogger who nominated you and post a link to their blog.
  3. Answer the questions of the one who nominated you.
  4. Nominate 7-10 bloggers.
  5. Ask them seven questions.

The great and wise Megan has thrown me into a very interesting scenario:

Setting the scene: you’ve just woken up in the hospital. You don’t remember who you are or why you are there. The hospital is completely empty… You dress and head outside into the unknown. You must make some life or death decisions now.

Along with this, A Geeky Gal has provided 7 questions for me to answer and hopefully guarantee my survival. The first one is:

1. You need a partner for the apparent apocalypse that has taken place during your coma. Which video game character do you choose?

My answer is Elizabeth from Bioshock Infinite. Not only is she just a great person to be around but as she as spent most of her life locked away, an apocalyptic world would still be full of wonder to her. I want that level of optimism in my life as no doubt I would be a moody bore pining for my PS4 or Netflix. To Elizabeth everything is new and exciting and I want someone to imbue me what that same energy, if I am going to survive I need to be raring to go and hopeful. Now on to a more practical side of Elizabeth, as I said she’s spent most of her life in a library. With the would reduced to a more basic state, that wealth of information in her noggin is bound to come in handy. With my knowledge of how the world was and Elizabeth’s knowledge of the base fundamentals of the world, I think our chances of basic survival are strong. Then there is her reality manipulation powers! With her powers I could bypass A Geeky Gal’s entire scenario by exiting to a new reality. But that’s no fun so we won’t do that. Nevertheless, Elizabeth has a knack for finding useful items either from her current reality or an arm’s length away in another. An invaluable skill  for the apocalypse if I’ve ever seen one.

Bioshock Elizabeth

2. Great monsters are now roaming the lands you used to call home… what fearsome video game creatures do you see on the horizon?

Honestly with this one I was torn. Giant beasts similar to Deathclaw’s in Fallout would absolutely terrify me but I’ve always thought in games, books or films that even though post apocalyptic monsters are scary, it’s other people that truly are the monsters. That’s why I’ve gone with a more Mad Max approach and chosen the No More Heroes rogues gallery of disturbing and psychotic assassins. These freaks lived their uncivilised lives in a civilised world previously and they were dangerous enough then. They killed for the thrill and to be number one in some weird assassins league that didn’t even seem to have an end goal. I don’t even think there was a prize besides a title! Imagine the lengths they would go to in a world with limited resources. I think this would be their paradise. No rules of society or even the rules of the United Assassins Association to determine who could fight who. It would just be a free for all with murder being their main desire and survival being just a necessity so that they could keep murdering. You wouldn’t want to run into one of these weirdo’s in a dark alleyway.

 

 

3. You must pick a weapon to defend yourself with. What video game weapon do you choose?

I’ve actually had this answer in my head for a long time. The book, The Zombie Survival Guide mentions this and from one type of end of the world crisis to another, the crowbar is the weapon for me. First off, it’s intended use of prying open things. With lots of building’s to loot and resources to gather, the crowbar is the best way to get the job done (besides the key obviously) effectively and quietly. It doesn’t require ammo or petrol to function and requires minimal maintenance. It also functions as a blunt and a piercing weapon. Sure it means you have to get up close to whatever still exists in this world or a No More Heroes assassin, but I would rather trust a classic bonk on the head to a potential rusty gun jamming or a blade being too dull. And the best aspect of a crowbar? I get to pretend to be Gordan Freeman, scientist extraordinaire!

Half Life Crowbar

4. You and your partner are seeking shelter for the night after a long day of fighting. What video game house/apartment/place do you bunker down in for the night?

This was the toughest of the questions for me. I originally thought of DK’s cabin in Donkey Kong Country simply because it comes with a stash of end of the world bananas! Then I remembered that they usually get stolen and also bananas don’t last very long before they go super mushy like baby food. It’s the end of the world so beggar’s can’t be choosers but still….yuck. More on that food issue later though. For my final answer I’ve gone with Sigismund Dijkstra’s Bathhouse from The Witcher 3. Whether the bathhouse is functioning or not, this place still works as a sanctuary that I would consider keeping as mine and Elizabeth’s base. If the water is still running or at least there, that is ideal for us adventurers to have a soak and relaxation after trudging the mostly barren land. The body can only withstand so much before it needs to be soothed otherwise it becomes stiff and rigged, which is terrible in a fight for survival. It would be a great place for a drink of water, to fill up containers and to clean our tools, clothes and gear. If the bathhouse wasn’t functioning as its name implies, it’s still a secure place with big wide rooms which make it ideal to spot any intruders. There is also a secret tunnel which connects to the sewer system for safer traversal in or out.  A handy place for the night and possibly longer.

Witcher 3 Bathhouse

5. You’re getting awfully hungry battling those scary creatures. What video game food is in your pack?

Cans and cans of pickles from Deadly Premonition. Known as The Pickles. Not the tastiest of food but super useful for the current situation. Being in cans, the food is protected from outside damage and also has an extended life compared to those pesky free range pickles. The can itself could also be useful afterwards as either a container or potentially the metal could be used as a weapon of sorts. The brine is also a super useful bonus. Brine is essentially salt and water. It’s used to preserve food for longer periods of time. If me and Elizabeth kill an animal for survival or an assassin for their meat. Again, I’m going to stress this is a hypothetical situation! Would I eat a person? That’s another question for another day and depending on what marinade I had with me. But if me and Elizabeth had too much meat to consume, it would be a shame to let it go to waste. Meat would be hard to come by and a valuable source of nutrients. Brine to the rescue! After cans and cans of pickles our backpacks would be sloshing around with gallons of the salty stuff. Find a way to encase the meat and brine together and voila, longer lasting food. Might taste a bit of pickles but nutrients is nutrients. I believe that brine would function as a good source of drinkable water. Obviously you shouldn’t drink brine in its briny state but if you can separate the salt and the water then you’re good to go. Elizabeth, with her wealth of knowledge should be able to manage that. She’s essentially my Bear Grylls in this scenario and the longer she can keep us from drinking our urine the better.

Can of pickles

6. You and your partner run across more survivors who ask to join your party, but one of them is a little shady. Which video game character is the wolf in sheep’s clothing?

Again, going with the No More Heroes angle, Travis Touchdown. Travis is one of my all time favourite video game characters but would I trust him on my team? HELL NO! The guy is out for himself. Yes, he has a weird morale code when it comes to who he trusts or who he has sympathy for but it is that very word, weird. I wouldn’t be able to process if I was on his good side or not and I believe he would cut me down the second I got in the way of his plans. In the No More Heroes world he wanted to be the top of the United Assassins Association simply because he wanted to be. In this post apocalyptic world, the league is essentially just survival of the fittest. He would still want to be number one of that and I would be a contender in his head. Not only that but you don’t trust a guy who buys a functioning beam katana off an eBay equivalent! You just don’t. Not only that but he worships wrestling, to the point that most of his fighting moves are wrestling moves. Have you watched wrestling before? The amount of turns and story plot twists are out of this world. In Travis’s delusional head, I think he would act in a similar manner just because he once saw it on TV. I can’t trust a guy like that. Also, he hides behind his shades, I don’t trust a man whose eyes I can’t look into. As much as I would love to have him on my team, he’s too much of a wildcard.

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7. You hear of a place that’s been untouched by the apocalypse. What video game world do you hope it is?

This is short and sweet and pretty self explanatory. Super Mario Odyssey’s Luncheon Kingdom! It’s a kingdom of food. In a survival scenario it’s essentially the dream. Technically in the Mario universe it is a planet but it’s called a kingdom and so I believe it is accessible in my scenario’s reality. It would be the scenario’s version of El Dorado. There isn’t much opposition there either besides Goomba’s and if you pet them on the head they go squish so I’m not worried. My only hope is me and Elizabeth find it before those freaky assassins or before Travis ruins my day.

Mario Luncheon Kingdom

That was a great time! I really enjoyed those questions and I had a lot of back and forth on most of them. Now for my questions and scenario. Apologies for the lengthy questions but I wanted to set the scene a bit too much:

Scenario: You wake up to find yourself strapped to a cold metal table. You glance around and notice a lot of fancy technology but a bunch of stuff that bears a striking resemblance to video game consoles.  You see a bunch of moving things in the corner of your eye. They turn to look at you as you quickly look away from them. You spy a window and quickly realise that you are flying through space. Then it dawns on you, you’re aboard an alien spaceship.

  1. From the darkness you hear the things conversing with each other. It sounds eerily similar to a made up language you’ve heard in a video game. What games language do they sound like?
  2. One of the moving things starts shuffling towards you, as it gets closer you start to make out its shape. You can’t believe it but it’s a being that you know from video games. What is it, from which series and why does that particular being terrify you?
  3. The being realises that it has startled you. It clicks a button and begins talking to you in English. It explains that a translator has been activated and that it can still sense your duress. It says it wishes to play a song for you, a song of your choosing from video games to help calm you down. Which video game song do you pick?
  4. After you calmed down, the being clicks a button and you are released from the table. The being explains that it has been watching Earth for a long time and their race has a fascination with Earth’s video games. They wish to join Earth in its gaming culture and the being explains that they love local competitive video games. The being requests that the two of you play a friendly match together. It requests that you pick any game that has existed on any gaming system (PC included) but that the game must include alien races, as the beings find the exclusion to be upsetting to them. It doesn’t need to their species but something beyond Earth. The being suggests that if you win the game, it will show you around the ship. Realising that this may be your best chance to escape, what game do you pick that you feel confident in winning?
  5. After you win the match, the being praises you to all its fellow crew. They rejoice and hail you as Earth’s champion. The alien then requests you follow it around the ship. As you walk through the long corridors, you come across a wall of familiar weapons. On the wall is dozens upon dozens of weapons from video games. But, the weapons are half and half. The being explains that something went wrong and all the weapons were split in half and then merged with a random weapon. They all worked though and the beings liked the results so they kept them. Amongst the weapons you spot a weapon ideal for your current situation. You lunge for the weapon and proceed to go through with the act of escaping. What weapon fusion have you chosen and why? (For the sake of the following questions, it can’t be a weapon that would get you off the ship.)
  6. After your altercation with the being, you make a dash in the opposite direction from where you woke. As you run you hear a blaring noise and realise that the alarm has been sounded. You enter a new room and before you you see an escape pod. You go to enter the shuttle but quickly realise that you best prepare yourself first. At the back of the room and spy a row of containers, each with a spacesuit. The beings have created fully functioning spacesuits from video games. Each one with the abilities of their video game counterparts and fully stocked with oxygen. How convenient, you think! Which spacesuit do you take and why?
  7. After suiting up, you enter the pod. Before you is a mouse, keyboard and a display screen. The screen prompts you to press the Esc button to launch the shuttle. So you do just that. The escape pod breaks away from the ship and hurtles through space. The screen prompts you to type in your destination. EARTH you type. ‘Insufficient fuel’ the screen unfortunately tells you. The display then prompts a list of choices for you in the vicinity. It details a bunch of prototype worlds that the beings had set up. Each world has been created to resemble a video game world and has Earth’s atmosphere implemented on it. On the list you spy a place that you recognise from your games and you decide that that *Blank* Planet  is ideal for you. What planet is it and why?

My Nominees:

Nerfd

A Dame’s Gotta Game

Extra Life Reviews

HannieBee Games

Hundstrasse

shoot the rookie

Why We Play Games

Black Disc Gaming

Livid Lightning

Best of luck to the nominees, thank you again to A Geeky Gal and thank you for reading my Real Neat Blog post.

Overwatch: Ashe First Impressions

Newcomer Ashe, leader of the Deadlock gang has made her sassy debut on Overwatch. Equipped with her semi-automatic rifle The Viper, a versatile coach gun and a whole lot of dynamite, Ashe is here to give Mcree a run for his money. Oh and B.O.B is here too.

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So, as I said with my previous post about Hammond (Overwatch: Wrecking Ball Impressions), I play mostly Mystery Heroes and besides a quick go of Ashe in the training mode, I’ve had very sporadic opportunity to learn Ashe. But my early impressions are promising, unlike how I felt about Hammond, who I still can’t play effectively. From my understanding and few hours of Ashe, she is best suited to medium range. Sure you can get up close and hip fire with The Viper but its aim is inconsistent. Down the sights is the best way to play Ashe and hip fire for tanks and desperation. The Viper fires one bullet at a time but also reloads one bullet at a time. This means you can cut reload time way down as long as you’re willing to sacrifice bullets in the rifle. The best way to describe Ashe is that she’s the space between Mcree and Widowmaker in terms of range.

Fortunately she has the right tools for her suited style. Primarily the coach gun which offers not only a chunk of damage to an enemy who gets too close, but also a much needed buffer. This is Ashe’s mobility move. Against enemies the coach gun is able to propel them a good few feet away as well as propel yourself in the opposite direction. It’s a handy tool when a mob of Overwatch heroes are closing in on you. The coach gun can be used to boost Ashe off the floor for extra height and air time for a few sneaky shots. As I said previously, she is the middle ground between Mcree and Widowmaker. Whereas Mcree is best up close to short distance, and Widowmaker from far away or up high, Ashe works best close to the action but hidden away in the back or on a ledge for safety. This is also backed up by her handfuls of dynamite.

ashe-useful-trick-overwatch

Ashe’s dynamite can fly some distance too! It’s got a floaty kind of feel when you throw it, which is intentional as you can shoot it to explode it early. If you don’t shoot it, it’ll explode after 2 seconds. When you throw the dynamite you can instantly pull the trigger to shoot it in the air, as long as you haven’t moved the cross-hairs too much. Once the dynamite explodes, anything caught in its range gets dealt a chunk of damage depending on how close to the dynamite they were, and then continuous burn damage for several seconds. Obviously this works best with clusters of opponents. Shields and barriers stop the blast and burn damage so Orisa and Reinhardt are a big problem for Ashe. If you are able to launch the dynamite at the right angle, you can catch them behind their shields but from my experience, this is easier said than done. The dynamite is also great for corners, if timed right, the enemy will round the corner as the dynamite goes boom or if you shoot it. This means the dynamite is an effective tool when being chased. If you want to be extra fancy, you can always coach gun them into the dynamites blast radius.

Finally, we come to Ashe’s ultimate B.O.B, an omnic companion. Or tool, with the way she speaks to him. When Ashe’s uses her ult, B.O.B leaps into action and uppercuts those who are in front of Ashe. He then proceeds to lay down suppressing fire with his arm cannons to any enemy nearby.  B.O.B comes with a whopping 1200 health pool and similar to Torb’s now gone level 3 turrets, he deals accurate hard hitting damage. Thankfully B.O.B can be destroyed although I really wouldn’t recommend it unless most of your team is concentrating fire on him. B.O.B is essentially another player for 12 seconds. He can be healed, nano boosted, stunned, sleep darted just like other heroes. Not only that, but he also acts as another player in terms of contesting the objectives. Yes, you can launch B.O.B onto the capture point and aim down your sights from a distance and provide cover fire for B.O.B while he captures the objective. This is a really clever mechanic and one that I can’t wait to see get used more often. If you’re capturing an objective, you can double the capture rate by bringing B.O.B out to play. Imagine sneaking round the enemies undetected and back-capping it while B.O.B also protects you. I’m really glad Blizzard made B.O.B act as another player in terms of contesting. It opens up a lot of opportunities.

Ashe Bob

So how do I feel about Ashe? Honestly, pretty good. I’m having some issues with lining up shots down her sights and shooting the dynamite in the air but I never said I was a pro shot. That’s why I suck as Widowmaker. But Ashe is a great replacement for me in that regard. With the shorter range, you need to be more in the fight but there is also less chance of missing as opposed to my Widowmaker aim. Ashe has 200 health which is the appropriate amount I think. She has a mobility option and even though it can get her around quickly, it isn’t unfair. There is quite a bit of hang time when you go vertical which means you are a sitting duck in the air. That sentence makes no sense but hopefully you understand what I meant. The dynamite is a useful tool for damage but if you miss it or if the enemy clearly sees it then they have a full 2 seconds to get out of the way. It then has a 10 second cooldown period, as does the coach gun so both skills need to be used effectively. I also find Ashe is effective for covering the likes of Ana or Zenyatta. Usually these heroes want to play a bit further away from their attacking teammates and this tends to leave them open to flankers such as Tracer and Sombra. As Ashe because you are more effective with a bit of distance, I find myself with the supports either near me or in my sight. This is really handy for supports as most damage heroes need to be up close to enemies and therefore in scuffles the supports are left vulnerable. Ashe is a handy hero to have on your team if your supports don’t have mobility options such as Mercy and Lucio.

Overall I like Ashe. I always love a slow rate of fire gun, especially a cowboy rifle, so I may be biased but her cowboy aesthetic I really enjoy. I’m still getting used to her aim but it’s very satisfying having to press for the trigger for each bullet and to be able to stop reloading on a whim. As for her ult, B.O.B is a unique and fun ultimate. I’m more interested in taking advantage of his contesting ability than I am of his gun skills but that’s a bonus included in the package. Whereas with Hammond I was unsure if I liked him, I feel confident in my enjoyment with Ashe. I just hope I get to play her more in Mystery Heroes because so far it’s being very unfair in my time as her.

Thank you for reading and feel free to share your thoughts on Ashe in the comments.

Yakuza 0 Review

Finally, I’ve completed Yakuza 0. At just over 90 hours and with a 67% completion, I’m done with Kiryu and Majima’s early days. This is one meaty game. Where do I even start when reviewing this?

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Ummm, yeah….I knew there was a trophy!

Basics first. Yakuza 0 takes place in 1988 and is a precursor to the Yakuza series. The game is split into chapters and in each chapter to take control of Kiryu or Majima. Both characters are separately embroiled in the Yakuza world but both connection by a string of events. Kiryu is stoic and loyal to his Yakuza subdivision family but soon finds himself to be a target over a dead body in an unfortunate location. Majima is tormented and longing to escape the punishment his Yakuza family has decided for him because of his past actions. He is the manager of a cabaret club, a great prospect for some but for Majima, his own personal prison.

You play as both characters, each with their own fighting styles, substories and locations as they try to unravel their current predicament. As you progress you will unlock new places of interaction and new side content. Besides the main story, both characters have a main substory. Kiryu has a real estate business which entails purchasing properties in areas owned by 5 corrupt real estate moguls. And Majima, has a cabaret club that he uses to conquer the cabaret scene. Again, he has to square off against 5 cabaret club owners and their main hostess’s. Both Kiryu and Majima’s stories also take place in separate locations from the other. Within each city there tons of side activities to try and lots of wacky characters to interact with. And that wackiness is Yakuza 0’s strength.

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The aforementioned Cabaret substory. My pro, Yuki!

I don’t think I’ve ever played a game that flits between super serious to baffling bizarre as often as Yakuza 0. I’ve played Yakuza 3 and 4 in the past but I don’t remember this amount of absurdness. Maybe I’ve matured enough to seek out and appreciate the bizarre in these games than I had in the past but somehow I think Yakuza 0 goes above and beyond in its weird world. And therein lies its true strength. From its characters, the side missions and the over the top cutscenes for mundane tasks, Yakuza 0 had me with a smile on my face the majority of the time.

Then you get to the main story and it’s a tonal shift. People get murdered, there are stakes and there is a lot, a lot, A LOT of drawn out conversations. If you struggle with cutscenes and exposition in games, oh boy be prepared. Most of it is interesting stuff but Yakuza games have a tendency to retread topics within seconds of the topic’s introduction. For example:

Person A: We finally found the blank, Kiryu.

Kiryu: The blank, Person A?

Person A: Yes, it was with Mr Black.

Kiryu: Mr Black has it?!

Person A: Mr Black did have it but one of our own was able to retrieve it, Kiryu.

Kiryu: Who has it then if not Mr Black, Person A?

Person A: Person B.

Kiryu: Person B?! He has the blank instead of Mr Black?!

You get the idea. This won’t be an issue for some but for those that like to just play a game, may have an issue with Yakuza 0’s pace. You can click a button to speed up the dialogue but if a character is performing an action, you can’t skip until the action is performed. Personally, I enjoyed Yakuza 0’s story but after a couple dozen hours I found myself speed reading some of the dialogue. Saying that though, of the Yakuza games I’ve played, this story was the best in my mind. Playing as Majima definitely helped that. I really like his character and I think it works as a good contrast to Kiryu.

One thing I never got bored off is the fighting in this game. And although fights happen for the most minor of reasons in this universe, I was never bored with feeling like a fighting legend. Both Kiryu and Majima have enough fighting prowess to be MMA champs! You start to pity the street punks or drunks who challenge you to a brawl, only to lose a dozen teeth and most of their chump change. Yup, when you fight people in this game, money rains down constantly. Not only does the money work as currency, but also as your means of leveling up. So, you have great reason to fight every punk wanting to throw down. The combat itself is very satisfying. As I said, each character has 3 distinct fighting styles. For example, Kiryu has Beast mode which makes him sturdy to damage but slow to move. Majima has Breaker style which turns him into a twirling breakdancer of death. As you get more money you get to unlock more moves and bonuses for each fighting style. Doing that lets you unlock new moves from the masters that you learnt the fighting style from. This upgrade chain keeps things fresh and I haven’t even talked about the Heat actions yet.

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As you progress you’ll be able to unlock more health and new moves. Careful though, it gets very pricey.

Heat actions are possibly my favourite part of this game, along with the side quests. In combat, either through items or by fighting well, your Heat gauge will rise. As it rises Kiryu will get faster in combat and will have access to more moves. Once you’ve reached a certain point on you Heat gauge, you can perform devastating actions in the form of mini cutscenes. There are tons of these and I’m willing to bet I missed loads of them. Some include, smashing a guys head with a car door, suplexing individuals, using bodies as weapons to throw into enemies and many more. Then there are the weapons. Both characters can wield weapons and most weapons have a specific Heat action too. My favourite is the salt shaker. You pull an enemy’s head back and pour salt in his eyes. So stupid but makes me laugh every time. I never got tired of the combat through my 90 hours of gameplay. Especially because as you level up, Kiryu and Majima become so super powerful that random fights are like taking candy from a baby. Sure there are boss fights and Mr.Shakedown encounters but there is something really fun about being waaaay out of your enemy’s league. Everyone enjoys being Goku, he’s a fighting legend and so are Kiryu and Majima.

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The classic weapon Sailor Man Sign! A staple of every game. Also, moonwalking!

I mentioned Mr.Shakedown and that needs some explaining. Mr.Shakedown is a kind of mini boss that will randomly appear in the 2 cities. There are multiple Mr.Shakedown’s but they all are the same, fight wise. As you walk around town, you will sometimes see the hulking giants. You can’t miss them! They’re like 7 foot tall and build like Arnold Schwarzenegger. And yes, I had to Google how to spell that. They also have a Yen amount above their head. This is the amount of money they currently hold. If they spot you, they’ll challenge you to a fight. If you win, you get all his money. However, should you lose though, he takes all your hard earned cash. As you beat them, they’ll level up and have move health but they’ll have more money to take. I love the fights with Mr.Shakedown and the only times I’ll skip them are if I don’t have any healing items. He’s no joke and can easily beat you if you mess up. But he’s one of the best ways to earn money in the game and just overall is a great idea.

There is so much to talk about with this game that I am actually struggling to remember what I have and haven’t talked about. It is just filled to the brim with places to visit and things to do. As, you do more tasks you’ll unlock Completion Points. These are gained by doing trivial things to precise actions. Walk a certain amount of distance= 1 CP, beat 100 enemies in Breaker style= 1 CP, complete 30 Kiryu Substories = 1 CP etc. You trade these in for added extras to the game. These range from the main Substory components to the ability to run for longer duration. But it’s these CP’s that add a lot of incentive to try all the side content of this game. There is a lot to try too. I won’t go over all of them but there is darts, pool, catfights, toy car racing, dancing minigames and my favourite Karaoke. Besides those there are tons more and a lot of really strange and unique things to do, there is also a wide range of restaurants and bars to visit. Here you can replenish your characters health or learn about some alcoholic beverages. I mean that literally, each time you order a drink in some bars you get a little bit of its history. It’s a nice touch and one that went over my head. Is it rum? Yeah, OK mix it with Cherry Coke, thanks.

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Can’t let him see my *secretary* snooping around. What even is the right choice here?!

Overall, Yakuza 0 is one of the best games I’ve played this year. I think the aspect that sealed that for me was its weirdness. A serious game is great, a wacky game is fun but a wacky game in a serious world just hits that sweet spot for me. Not only that but because there is so much side content, I always had outs if I was getting tired of the serious Yakuza world. Just had a 10 minute long scene of Yakuza talking organisation rules and need a break from the story? Bowling or a visit to Mr.Libido sounds good. Also I’m not going to explain Mr.Libido, one of the highlights of the game and you should see it in all its glory. I highly recommend Yakuza 0 and if like me, you’ve played previous iterations and they didn’t grab you as much as you hoped, try this one. The fact that it’s a prequel to the original Yakuza also means you don’t need to read up on any of the lore. This is a reset point and it’s a fantastic place to start this series.

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Hmm he looks oddly familiar but I can’t quite work it out. He looks like that director from the film, Billy and the Cloneasaurus

Thank you for reading this review and if you want a more in depth analysis into Yakuza 0’s side content, I have 2 other articles to view: Yakuza 0’s Cabaret Is Taking Over My Life What Was Your Side-Quest/Mini-Game Purgatory?. Feel free to share your views on Yakuza 0 or the Yakuza series in the comments.

P.S. Yakuza Kiwami which I believe is the original Yakuza remade, is currently available for this months PS Plus members. If you fancy a Yakuza sample. Just be aware that it takes place after Yakuza 0. Maybe minor spoilers.