Overwatch is in Need of Support

A support hero specifically. I bought Overwatch on release day and since then I have usually played it every day for at least an hour. It’s a great game and rekindled my love of online FPS’s which I was quickly losing interest in. The lore surrounding the game, it’s world, the unique characters, all of this set Overwatch apart for me. It’s creator, Blizzard have done a great job, in my view, of listening to fan input and complaints. Sure, they’ve changed a few things characters recently that a large portion of the player base wasn’t too happy about, but these changed haven’t ruined the characters, they just made them different.

One thing that a big chunk of the player base wants is a new support character. For those that don’t know, Overwatch’s heroes are divided into four classes. Offence, defence, tank and support. The amount of heroes in each class is as follows respectively: 8, 6, 6, 5. As you can see Offence has the most heroes and while that’s all well and good a new support would go a long way to adding variety. Since launch on May 24th 2016, the game has welcomed Ana to the support class. She is a great addition but the class sorely needs some new freshness installed. All the support heroes in my view are fun to play as but after playing them for so long it’s losing its charm. I like to play as an all rounder and do play the classes that need playing. That tends to be support as most people lock straight in as offence or tank. And, I can hardly blame them. Offence has so many options to choose from and both it and tanks are up in the front lines, right into the fray. Supports tend to stay back and cover the teams rear while providing healing. While that’s fun and a vital part of your team, it can get stale when you’ve played that character a lot. I tend to play Mystery Heroes now as the random nature of it and the lack of needing to fill a class slot for your team, means I don’t feel obliged to play support. But, for those that play competitive or support is what they’re best at, a new hero to play as would be amazing.

Supports for me offer the most interesting opportunity. Four of those supports have healing functions. Symmetra differs, as she can set up portable turrets to assist her team, but her biggest support contribution is in her ultimate’s. A shield generator or a teleporter. I like this idea of a support that does something different to healing. The teleporter is a great tool as it lets your team back into the fight quicker and with full health. Another hero with something similar but a bit more offensive would be a good move as Symmetra doesn’t get picked as much when attacking. Quick idea off the top of my head but a character similar to Symmetra but also Torbjorn. Say you have a wall that is connected to a room on the other side. Imagine having a character who could essentially Put a door through that wall.  Like Symmetra’s teleporter. Perhaps from the same business of even a rival company. This would help flesh out the lore of the world and Symmetra’s background.  The door would allow your team mates to pass through and get behind the unsuspecting team. Offence classes are usually the flankers but with this and coordination, your entire team can be flankers. This isn’t a fully fledged hero proposal. I can see flaws with the idea already and am unsure about the other abilities this new hero would have. The point I’m striving to make is that a new support doesn’t need to be a healer. It could be something more Symmetra based or a hybrid of the two. You could walk through the door and it heals you too or something else entirely. Support means that that character helps your team. It’s a great class to get creative and weird with. Blizzard is good at being creative and I’m sure they can do infinitely better than my idea.

One other trait that would make a new support class ten times better. Make them a Talon agent or a bad guy of some kind. All the supports are nice people. Symmetra, not so much. She’s not cartoon villain evil like Reaper, which is what I want or similar. My magic door man could even be a burglar or spy or something. Overwatch is a world full of character. Right now though the good heroes outweigh the bad or selfish heroes. I want to see more clashes of ideals, and conflicts.  Roadhog and Junkrat are fantastic characters. They’re selfish but they’re not evil. They’re fun to learn more about and to imagine their devilish escapades. Goody two shoes are fine but I always prefer to watch a flamboyant villain. It’s what makes the best villains in films. A dose injected into this game would be a treat. Reaper is spot on. He’s Saturday morning cartoon baddie. But where is the evil support of that? Bad guys need to be healed too. Or a character who creates fancy weapons or gadgets for their evil schemes. Where is the eccentric follower like Igor in Frankenstein, for the Talon organisation? Mercy supports Overwatch so who supports Talon. And before you say Sombra, she’s a wild card. She’s like Catwoman. She has her own agenda and helps when she wants to. A good bad support is needed. I’m hoping we get one in the short future.

Anyway, go play Overwatch  if you haven’t already. Currently the Halloween event is on and Junkenstein’s Revenge is a great mode.  I can’t recommend the game enough. Feel free to comment and I hope you enjoyed the read.

Keeping Peach In HER Keep

Hi there! Are you tired of over grown lizards stealing your princess? Kicked down too many castle doors and told your princess is in another castle? You need to call us, the MKS (Mushroom Kingdom Security)! Call now on 1800-123-MKS and quote the code ‘Princess’ to get 20% off our Protected Princess package. This package includes all the premium gear you’ll ever need to keep your damsel in distress, just a damsel. The following features will be provided and installed by yours truly:

  1. Warp Pipes: With these green beauties that pesky Bowser won’t get too far with your beloved. We install a hub room in the confines of your castle that is JAM-PACKED with warp pipes to across the land. Now when Bowser and your ravishing maiden are half way to his fiery castle, you just hop in a warp pipe for the end of World 7 and wait for the blundering fool to appear. Quick, efficient, and you and your highness will be back in the throne room before Luigi even notices.
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  3. Chomps: The best offence is the best defence. And here at MKS we do offer the very best of both. Now tell me if this rings a bell. You go to rescue your silken haired beloved but before your very eyes, is a raging black ball of teeth that’d tear you up faster than a Wiggler unwrapping Christmas day’s 8 pair pack of socks, from Grandma Wiggler. The only thing keeping this untamed sphere of fury off your face is the chain that secures it. Now what if we flipped the script on that Godzilla wannabe and fight fire with even hotter fire. Buy our pack today and we’ll place a Chain Chomp in each of your strongholds rooms. But we don’t stop there. We place a Chain Chomp to cover every 10 metres of your buildings exterior. We supply you with the biggest deterrent of the Mushroom Kingdom for your own home. Now you may be thinking ‘MKS are you crazy!? Why would I want these vicious atrocities in every room of my stronghold?’. No need to fret, friend. We hand raise these Chain Chomp’s ourselves in a secure location in The Forest of Illusion. These boys don’t bite the hand that feeds them and you’ll be surprised at how loyal they can be. Heck, you can even get rid of the Chain and just have your own personally Chomp rolling around your room. Your own personal guard Chomp.
  4. Toad Camp: Now we’re being too kind. Do you ever wish you could have some help with protecting your Princess. That lanky brother of yours always crying about ghosts and cowering with fear when that repugnant, reptile face shows up. You wish those Toads would step up and stop telling you to go save the Princess. Wish they would do it themselves? Me too, friend. That’s why we offer to take your castle’s Toads for a vigorous, strenuous and absolutely stupendous 2 month training exercise. This 60 day course will push your Toads to the limit. Strength, speed and jumping will be improved like you wouldn’t believe. Turning your Toads from a bunch of Fun-guys to Toad-al beefcakes.
  5. Star Juice Vial x 15: Marioooooooooo! She shouts, as Bowser snatches her away in his ugly, dulled claws. With our PP pack this will be a thing of the past. And if that sneaky reptile does manage to grab your princess on a social outing somehow. Possibly when playing tennis or go-karting. Your royal leader will be fully prepared. Our Star Juice is 100% freshly squeezed and organic. We only use the brightest and shiniest Super Star’s. We condense that energy into a little vial that comes with a necklace that is personally tailored for your fair lady. When Bowser grabs the soon to be queen, she pops the vial from her necklace and drinks the Star Juice. The beat down that Bowser will receive will be like none before. He’ll think twice before trying to turn your princess into a helpless captive. Girl Power!

If this all sounds too good to be true then pinch yourself and see if you’re dreaming. I’ll let in you in on a little secret. You’re not. For just 999 coins this bargain can be yours. Call now on 1800-123-MKS and quote ‘Princess’ for your exclusive saving. Put up and your feet and let us do the rest.

MKS- Securing the Mushroom Kingdom, so you don’t have to.


MKS isn’t liable for any damages to you, your princess or your castle if our packages are used inappropriately. It is not advised to release your Chain Chomps from their chains unless you individually, have received the full Chain Chomp release training provided by the MK Government. MKS is not liable to pay for any injuries sustained at the Toad Camp or Toad misplacement. All our products have been tested and approved by the MK Regulations Act of 1976. MKS is a Mushroom Kingdom sanctioned public trading company and is fully covered by the MK Trading Standard Act of 1984.    

Just A Quick Go: SNES Mini

As a 90’s child, I grew up with the Super Nintendo. One of my first ever memories is sat in front of our old CRT TV playing Donkey Kong Country. An ice level actually, I was struggling on this particular level and played it so much I can still remember the level’s song. When, the NES Mini was announced I didn’t buy one. Not because I didn’t think it was worth it, but because it wasn’t nostalgic for me. The SNES was my first console and possibly my favourite console to date. There may be some bias there as it is my first system but the staggeringly good line up speaks for itself. The SNES had an over-abundance of titles that to this day hold up and was the birth place of many of gaming’s greatest iterations. And so when they announced the SNES Mini, I had to get one.

I’ve only played it for about 4 hours and haven’t touched some of the games yet. This is just my take away from my brief re-introduction to some classics. The SNES Mini itself: cute as. I didn’t realise it is this small. The SNES controller itself is wider than the SNES. The dinky console comes with two controllers, the system, a USB cable and a HDMI cable. It’s deceptively small and comes with 21 games built into the system.  I think, the console looks the part, the resemblance is striking. It even has the fake controller entry points that the SNES had back in the day. Now with this new version, that is a plastic guard which you pull to reveal the real plug sockets. The controllers themselves feel lighter than I remember but that could just be an age thing. An issue I have at the minute are the length of the wires for the controllers. They’re short. Not as short as the NES Mini so I’ve read. But still, wires are dirt cheap these days. Nintendo could have shelled out for another 3 foot, no problem. There are remedies if this is an issue for you. I’ve bought some extensions which basically attach to the controllers wire length and increases that to a more comfortable length. The controllers now reach 10 feet which is couch length with some slack, which suits me more. A simple fix but a fix that shouldn’t need to exist.

On the subject of the controllers. An extra button or two would have gone a long way to increase enjoyment of the system. Nintendo has a newly added rewind feature on the system. A feature which is greatly appreciated. I’ve forgotten how hard and unforgiving some of these games are. Super Ghouls ‘n Ghosts, I can’t even beat the first level any more. The rewind feature goes a long way to help alleviate frustration but the rewind button is on the console itself. There is no way to implement the rewind unless you go over to the console and hit the reset button. This then takes you to the main screen, with all the games to select and the option to use a save slot, to save your progress or rewind to seconds or minutes earlier, depending on the game. I know Nintendo are going for a true to classic look but an extra button on the SNES controller called ‘Rewind’ wouldn’t hurt. The controller isn’t cluttered, it has room for it. The rewind is a great feature that requires too much effort to use. And that might sound like I’m being lazy but I tend to play my games to unwind, so lying on the couch comfortably is my preferred style. I don’t want to have to be sat right next to the console or to get up every time I want to use the save state or rewind. Another issue I have and I might be stupid for not seeing why this couldn’t have happened. Is, I don’t understand why the SNES Mini can’t work on a computer or laptop screen. I tested it out on my laptop and nothing loads up. I’m not too tech savvy, but I’d imagine that would have been quite simple to implement.

And with that, my nit picking is done. I have issues with the system but it plays the games I want it to play and, it’s retro and nostalgic for me. The list of games are fantastic. A lot of these games I haven’t played yet either because I wasn’t aware of the series at the time, or just because I had limited money and had to make choices over other games. Donkey Kong Country, Super Mario World, Street Fighter 2, Star Fox and Super Mario Kart are the only games from the list that I actually owned. A few of the others I’ve touched over the years but never at length. I love the Zelda series but only got into Zelda when Ocarina of Time came out. Before that I wasn’t aware of the series and so to have A Link to the Past included is a real treat. Many call it the best Zelda game and I am so looking forward to finding out why people say that. Super Metroid is the same as Zelda, great praise but I never tried it. Fusion and Metroid Prime were my first introductions and I love both those. It comes with 4 RPG’s that I’ve never played more than 3 hours of. Earthbound I’ve never touched and so am excited to try that.

Contra 3 was the first game I played when I switched on the system. The Konami logo popped up and memories came flooding back to me. I rented this game when I was young and don’t think I got very far but definitely further than I got today. This game is tough! I’m amazed at how much persistence I had as a kid. You forget how merciless these games are. After losing all 5 lives on the first level I walked away dishevelled and feeling old. Are my reflexes slower these days? Or is it because when you’re younger, when you get a game, that is your game for ages. I would make games last because I had so few. Super Mario World I cleared several times, Star Road and all. When I loaded it up today, I was killed by the first enemy. I’m embarrassed by that but not ashamed to admit it. Trying to jump that Beach Koopa I completely forgot the physics and momentum of the game and landed right in front of it. And I’m happy about that. I can remember the sound effects, the layouts, the music but the actual feel of the game is rusty in my fingertips.  The thought of playing something loved, familiar but forgotten too is what I wanted when I ordered the SNES Mini. It’s as I remember it, nothings changed except me. Nothing highlights that for me more, than Donkey Kong Country.

Starting this game again after so long is a bit jarring. The intro doesn’t look as good as I remember it I’ll confess. Donkey Kong Country did have a different look to it than other games at the time. But hearing Cranky playing that song again and DK dropping that boom box for some ape free-styling, brought back the 90’s for me. The soundtrack to this game still holds up too. I was humming away during the first water level, that tranquil song as relaxing as ever. All was going well playing this game. I got acclimatised to the rolling then mid air jumping again. Which is needed for later levels as some collectables are way below the land you’re standing on. Then I got to the first mine cart level. Wow, the pressure. My heart was racing. I went from 20 lives to 8 in just a few minutes. The thrill of those sections is still in this game after all these years. After completing that section I had to save and switch off the SNES Mini.

I had great fun with my short time on the SNES Mini and am eagerly looking forward to sinking my teeth into its catalogue of classics.